local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 111101171
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 171001
L2_1.gadget_id = 70330090
L3_1 = {}
L3_1.x = 2863.486
L3_1.y = 273.542
L3_1.z = -1243.807
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 171002
L3_1.gadget_id = 70330094
L4_1 = {}
L4_1.x = 2841.769
L4_1.y = 272.442
L4_1.z = -1247.524
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 171003
L4_1.gadget_id = 70330095
L5_1 = {}
L5_1.x = 2852.875
L5_1.y = 274.444
L5_1.z = -1262.027
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 171004
L5_1.gadget_id = 70290095
L6_1 = {}
L6_1.x = 2823.549
L6_1.y = 271.326
L6_1.z = -1241.052
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 301.966
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 171005
L6_1.gadget_id = 70290104
L7_1 = {}
L7_1.x = 2829.255
L7_1.y = 272.144
L7_1.z = -1230.898
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 2.251
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 171006
L7_1.gadget_id = 70290105
L8_1 = {}
L8_1.x = 2845.705
L8_1.y = 274.452
L8_1.z = -1229.597
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 340.843
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 171001
L5_1 = 171002
L6_1 = 171003
L7_1 = 171004
L8_1 = 171005
L9_1 = 171006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
